Game based learning pdf
Sitinjak is a traditional game from Riau province, Indonesia. Sitinjak is made of two II. Then A. This infinite learning experience of how both teachers and triangle-shaped footrest which will later become a students can change according to an atmosphere that learning tool in finding the concept of triangle. The opinion defines that a learning activities related to the ability to find structure, proof, model is a description of the learning environment, hypothetical thinking, understand causality, including our behavior as teachers when the learning abstraction and generalization [6].
This is because the model is used. Another opinion about the definition essence of mathematics itself according to Ebbut and of the learning model is delivered by Sa'dun Akbar Straker is 1 as the activity of pattern and who says that, the learning model is the pattern in relationship search; 2 as creativity that requires designing the learning, or the learning step and its imagination, intuition, and discovery; 3 as problem tools to achieve the learning objectives [11]. Related solving activities; 4 as a communication tool [7].
Impact accompanist in the development of Based on the expert's opinion, the authors traditional math-based learning model of this conclude that the learning model is a pattern, plan or game in the form of increased appreciation of description of a learning environment that is formed students in learning. Traditional Games Sitinjak as a guide for teachers in planning and carrying out Traditional games come from traditional and word learning activities in the classroom achieve learning games.
The game means something or stuff that is objectives learning competencies in creating used to play, while the traditional is behavior, way of effective and efficient learning in accordance with the thinking, and doing something that is always based objectives of learning. Traditional games have great value for B. Component Learning Model future generations in order to create, imagine, and Learning model has several components that are media to practice community life [14]. Has a syntactic community groups from Indonesian ancestors.
The steps of learning activities in to reach, simple, and not technology-based. Children this study can be specifically presented in study today are not familiar with traditional games.
According to Nur, the reality that is happening today 2. There is a social system is the activity of children's play today switch to Social system here in the form of situations or modern games that use technology tools such as atmosphere and norms that apply in the model. This should be a The social systems contained in the traditional homework together because the traditional games are game-based mathematics learning model are as not lost and forgotten by Indonesians, especially follows 1 active students in active learning and children.
There is a reaction principle found in various regions with different names such The principle of reaction here is an activity as: parts of West Sumatra with the name of the pattern that describes how teachers should see and Tengkak-tengkak from the word Tengkak lame , treat students, including how teachers should Ingkau which in Bengkulu means bamboo shoes and respond to them. This principle provides guidance in Central Java with the name Jangkungan derived on how teachers should use established game from the name long-legged birds, and enggrang in the rules.
Have a support system Kalimantan it is called batungkau. The support system in this learning model is all Sitinjak is made of two logs or bamboo, each the tools, materials, and tools necessary to about 2 meters long. The means used in size of cm or wood that is nailed that serves as this learning model in the form of Student a footrest. As for the traditional game-based model of defense defenders sitinjak in find the concept area of triangle, among others: Fig. Permainan Tradisional Sitinjak 1.
The first stage, set the concept, namely: a. Clarify learning objectives Teachers who have an important role in learning b. Determine the traditional game that can be can insert traditional games into the learning of used in finding the area of the triangle mathematics.
Such games can be utilized to construct c. Arranging the concept learners' knowledge of concepts or formulas in 2. The second stage, making the work of the mathematics. In this case the game sitinjak utilized to traditional game activities that exist in the LKS, find the concept of the area of triangle. By gaining namely: direct experience through such traditional games, a. Preparation of work results in a LKS learners will more easily understand the concepts that b.
Teacher's guidance, and are being studied and the heritage culture of ancestors c. Revision hereditary can still be preserved. The third stage, presentation of the work of the traditional game activities in the LKS The use of traditional games sitinjak in learning 4.
The fourth stage, reflection and evaluation needs to be accompanied by class discussions to a. Conclude together about the truth and discuss and develop informal mathematical accuracy of the work that has been made knowledge gained from traditional games into formal b. Evaluation by providing self-help exercises and abstract mathematical concepts. The cooperation PR formed in the game can train student collaboration Below is presented traditional game game based- and interaction.
Ariyadi Wijaya said that the game learning model sitinjak to find the concept area of can be an effective tool for improving learning and triangle presented in the Lesson Plans or Rencana understanding of learning topics.
The teacher 1. Students opens the process answer learning takes place as expected. Based on this, of learning by teacher's traditional game sitinjak expected to improve saying hello, and greetings and students' understanding the area of triangle the teacher asks pray led by considering the usefulness of learning mathematics it one of the one of the students to lead students self.
The teacher 2. Students Introduction Gall by focusing on the product design stage [17]. In checks for respond by student saying product design stage, design of traditional game attendance "Present" or based-learning model sitinjak to find the concept area show up when of triangle called draft I. This mathematics learning is a means to develop encourages teachers to select and use models, awareness of cultural development [3]. Culture is the strategies, methods, approaches, and techniques that result of human interaction with each other and their involve many students in learning activities.
Culture is defined as the whole system of thinking, values, morals, norms, and beliefs Another thing that must be considered by teachers beliefs of human beings generated by society. The junior age ranges cultural setting because of what they do based on from years. In adolescence, students experience what they see and feel. Based on that, the culture is significant development in their lives, not only in expected to be able to improve students' physical changes, but also emotions and cognitions.
This is reasoned One of the existing culture in Indonesia is the because if the teacher has insight about the traditional game. Traditional game is a game created characteristics of students and able to support the in the past where still looks familiarity among success of student learning, then the teacher will be members of the community.
Usually traditional able to determine the type and characteristics of games use simple tools that are easily obtained and media that will be arranged including in determining are around the local community. This is in the model of learning. This learning model can be relevant to society [4]. Traditional games that exist in Indonesia one of them is sitinjak. Sitinjak is a traditional game from Riau province, Indonesia.
Sitinjak is made of two II. Then A. This infinite learning experience of how both teachers and triangle-shaped footrest which will later become a students can change according to an atmosphere that learning tool in finding the concept of triangle.
The opinion defines that a learning activities related to the ability to find structure, proof, model is a description of the learning environment, hypothetical thinking, understand causality, including our behavior as teachers when the learning abstraction and generalization [6].
This is because the model is used. Another opinion about the definition essence of mathematics itself according to Ebbut and of the learning model is delivered by Sa'dun Akbar Straker is 1 as the activity of pattern and who says that, the learning model is the pattern in relationship search; 2 as creativity that requires designing the learning, or the learning step and its imagination, intuition, and discovery; 3 as problem tools to achieve the learning objectives [11].
Related solving activities; 4 as a communication tool [7]. Impact accompanist in the development of Based on the expert's opinion, the authors traditional math-based learning model of this conclude that the learning model is a pattern, plan or game in the form of increased appreciation of description of a learning environment that is formed students in learning.
Traditional Games Sitinjak as a guide for teachers in planning and carrying out Traditional games come from traditional and word learning activities in the classroom achieve learning games. The game means something or stuff that is objectives learning competencies in creating used to play, while the traditional is behavior, way of effective and efficient learning in accordance with the thinking, and doing something that is always based objectives of learning.
Traditional games have great value for B. Component Learning Model future generations in order to create, imagine, and Learning model has several components that are media to practice community life [14].
Has a syntactic community groups from Indonesian ancestors. The steps of learning activities in to reach, simple, and not technology-based. Children this study can be specifically presented in study today are not familiar with traditional games. According to Nur, the reality that is happening today 2.
There is a social system is the activity of children's play today switch to Social system here in the form of situations or modern games that use technology tools such as atmosphere and norms that apply in the model. This should be a The social systems contained in the traditional homework together because the traditional games are game-based mathematics learning model are as not lost and forgotten by Indonesians, especially follows 1 active students in active learning and children.
There is a reaction principle found in various regions with different names such The principle of reaction here is an activity as: parts of West Sumatra with the name of the pattern that describes how teachers should see and Tengkak-tengkak from the word Tengkak lame , treat students, including how teachers should Ingkau which in Bengkulu means bamboo shoes and respond to them.
This principle provides guidance in Central Java with the name Jangkungan derived on how teachers should use established game from the name long-legged birds, and enggrang in the rules. Have a support system Kalimantan it is called batungkau. The support system in this learning model is all Sitinjak is made of two logs or bamboo, each the tools, materials, and tools necessary to about 2 meters long.
The means used in size of cm or wood that is nailed that serves as this learning model in the form of Student a footrest.
As for the traditional game-based model of defense defenders sitinjak in find the concept area of triangle, among others: Fig. Permainan Tradisional Sitinjak 1. The first stage, set the concept, namely: a. Clarify learning objectives Teachers who have an important role in learning b.
Determine the traditional game that can be can insert traditional games into the learning of used in finding the area of the triangle mathematics.
Such games can be utilized to construct c. Arranging the concept learners' knowledge of concepts or formulas in 2. The second stage, making the work of the mathematics.
In this case the game sitinjak utilized to traditional game activities that exist in the LKS, find the concept of the area of triangle. By gaining namely: direct experience through such traditional games, a.
Preparation of work results in a LKS learners will more easily understand the concepts that b. Teacher's guidance, and are being studied and the heritage culture of ancestors c. Revision hereditary can still be preserved. Jon Paul Maligalig. Download PDF. A short summary of this paper. Democracy 2 was used in both institutions as an integrative learning medium, where students were tasked to play the game and share their insights and realizations through reflective reports on development issues and the role of government policy on social development.
Benefits of using the game were higher-order learning and better appreciation of the complex interactions of the different elements of society on development. The course delivery method was modified to accommodate two game systems and technologies Frets on Fire X, d6 so that the assessment of learner achievement was done through gameplay during and outside class hours.
Students found the G4L enjoyable, immersive, and engaging; the course content was also found to be relevant by the students as the content was directly accessible to them through the gameplay. Currently, UPLB faculty are trained to use these game-based learning approaches with a half-day lecture hosted by the Interactive Learning Center ILC and showcases the two approaches mentioned.
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